Research into effective gamification features to inform e-learning design
نویسندگان
چکیده
منابع مشابه
Using Design Science Research to Incorporate Gamification into Learning Activities
Gamifying learning activities can be beneficial as it can better engage students and result in improved learning. However, incorporating game elements into learning activities can be difficult because it requires an appropriate mix of science, art, and experience. Design science research can help to address this issue. In particular, its search process for determining an appropriate solution fo...
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Corresponding Author: Daniel Strmečki Faculty of Organization and Informatics, Pavlinska 2, 42000 Varaždin, Croatia Email: [email protected] Abstract: Gamification is the usage of game mechanics, dynamics, aesthetics and game thinking in non-game systems. Its main objective is to increase user’s motivation, experience and engagement. For the same reason, it has started to penetrate in e-lea...
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conclusions the project succeeded in using focus group data from academics to inform software development while at the same time retaining the benefits of broader philosophical dimensions of critical thinking. materials and methods critiique is flexible, authorable software that guides students step-by-step through critical appraisal of research papers. the spelling of critiique was deliberate,...
متن کاملUsing Narrative Research and Portraiture to Inform Design Research
Employing an interdisciplinary perspective, this paper addresses how narrative research and portraiture methods originating from, and commonly used in social sciences can be beneficial for HCI and design research communities. Narrative research takes stories as a basis for data collection and analysis, while portraiture can be used to create written narratives about interview participants. Draw...
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BACKGROUND Undergraduate nursing students are often confused by multiple understandings of critical thinking. In response to this situation, the Critiique for critical thinking (CCT) project was implemented to provide consistent structured guidance about critical thinking. OBJECTIVES This paper introduces Critiique software, describes initial validation of the content of this critical thinkin...
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ژورنال
عنوان ژورنال: Research in Learning Technology
سال: 2019
ISSN: 2156-7077
DOI: 10.25304/rlt.v27.2093